I learned the magic trick today so a thought came to my mind that what are the tricks that look really easy but are very hard and some are looking really hard but when you try are easy.
Chuck’s stuff is actually REALLY hard to learn because even though his movements LOOK normal, they are actually really difficult. Maider’s stuff looks pretty hard but usually it’s on the easier side to learn.
4A is kinda the opposite. Stuff like orbits and whip catches look super tricky, but I found myself nailing them on Day 1 (consistency was another story).
I think speed and execution play a big role in making a trick look cool and difficult. At the same time, a difficult trick can look easy or boring if there aren’t enough variations in the movements/elements.
I once made this infuriatingly difficult trick where I had to hop the Yo-Yo trough these little triangles, and even when done super smooth, it really didn’t look like much when I watched it back on camera. In contrast, my high speed trick with very little tech but a lot of cool movements looked absolutely crazy.
For me, I find Zach Gormly’s stuff to look difficult; but is actually easy to learn and preform. He make’s them look very tricky. As for like Gentry’s, his tricks look easy to pull off, but is actually a little difficult to get the hang of. He makes his tricks look good. The principle can be applied to any player, and this analysis is just my take on it. It can be different for other player’s
Haha I think you have it opposite. Zach’s tricks look hard because they are extremely hard. Gentry’s tricks look easy because they are easy. Gentry’s tricks are for scoring points. Zach’s tricks are for breakin new boundaries.
After 5.5 years I still can’t even pull off a mediocre Seasick. Trapeze follow is pretty tricky to learn. Here’s a big one SNAP START! That took some time to perfect, but now I can do some short combos with the spin I can make.