I thought I’d give this style a try as opposed to my big long in depth reviews. Here goes…
Nice color schemes (I got the pink rimmed one) - very fun looking.
Size A bearing and plastic is not something I’m sure I’d go for again, but it is very unique in my collection, so points awarded.
Center Trac bearing was a nice and unexpected addition, though the gap isn’t really wide enough to take full advantage of it.
Big vibe, probably due to so many loose parts.
Definitely a step in the other direction from the vast amount of dead smooth metal YYF models - which seems to be what they were going for.
I like the packaging. It’s personal and includes specs, and even a small instruction manual/trick book (even though at one point they refer to it as a “Grind Machine” (???). Probably a copy/paste section from the PGM manual that slipped under the radar. I’d like to see this kind of customized packaging on YYF premium metals sometime down the road.
Loose spacers and bearing make on-the-fly take aparts for knot fixing a risky feat.
Spin time that reminds you to throw like a man if you want to get anywhere.
I felt like I needed to use thinner string to maximize the potential of this one - I have an Angel Hair in this one, felt like there was too much friction otherwise.
Removing one metal spacer and tightening the gap leads to some pretty good responsive play.
Removing the outer rims creates a fun mini throw, though too light to be truly functional in this state.
Bearing size and shape lead me to believe this would be a pretty good 5A throw, though I’m not really good enough at 5A to make a firm statement on that.
Ability to swap out rims with Offstring excites me. I’ll add more on that once I get an Offstring.
On a good throw, it gets me through most of my longest combos - no complaints there.
Feels kind of hollow - different from other solid plastic throws (Lyn Fury is my frame of reference)
Definitely won’t replace your high-end metals, or perhaps even high-end plastics. More comments later when I get a Protostar as an additional frame of reference.
Versatility combined with low price point are enough for me to recommend the Pocket Change.
As far as a skill level, I feel like the Pocket Change’s market is on iffy grounds. It’s meant to be played unresponsive, which rules out many beginners, and the big vibe and hollow feel may be a turnoff for advanced players. I’d see intermediate at best would be the Pocket Change’s most appropriate target group, or an advanced player looking for something different like myself.