The “Hook” trick always scores so high, and hooks are in almost all routines these days. How did it score so highly?
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not a clicking expert by any means but to me it’s just kind of an iconic trick at this point, and I think it’s REALLY easy to see as a judge and recognize/score accurately
bullet point reasoning:
- super obvious when someone is doing a hook, it’s a very well recognized trick and literally impossible to miss it when judging
- variants that are all difficult (positive, negative, horizontal, zoning-based catches like over the head or something idk)
- has a certain level of risk
- 1.0 hook is a pretty understandable element and the difficulty ramps up from 1.0, 2.0, 3.0, etc.
- trick is approachable to learn, can start with 1.0 and work your way up. lots of other high clicking whip/laceration elements are by comparison much harder to approach/learn (iwasawa tower for example)
- also just since it scores high, more people put it in routines, and so we just see it everywhere now
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In addition to what frad said,
Clicks = difficulty (and variety bc repeats get less)
High hooks are really difficult and also efficient bc they take like no time.
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