Lots of great advice here.
Remember, one of the great things about yo-yoing is that there are no metrics. There are no apt comparisons. Everybody is throwing the same trick. We get thrown down, spin around for awhile and do some things - some exciting and some ordinary - and then we get pulled back to the hand. Everybody’s experience is unique. Everybody’s is integral. No one’s is diminished on the basis of technical difficulty, rate of progression, or titles accrued. Some players may look like superheroes with a yo-yo on their finger, but all of us will take the slipknot off eventually.
I know it can be frustrating to see people doing incredible things with their yo-yo’s while you feel stuck doing the “same old thing”, but it doesn’t mean that they are necessarily getting more out of their playing than you are. I know some really amazing players who describe feeling COMPELLED to play - who feel pressure to constantly be creative or risk falling behind. I catch myself in that feeling and I don’t like it. There’s no ahead. There’s no behind. My “best” playing happens when I get out of my own way and out of my own head and forget about the silly stuff I attach to yo-yoing - specifically how I compare to anybody else, which is the stupidest and most common pitfall in this weird little art form.
The first great exploration in yo-yoing which everyone goes through has to do with HOW you play - what your hands do, what you’re capable of, how fast, how fluid, how many clicks. Maybe that exploration wins you Worlds or maybe it yields Rock the Baby, Man on Trapeze, and just a few other things. Regardless, the second, more important great exploration within yo-yoing concerns itself with WHY you play. That’s where yo-yoing transcends sport, transcends hobby, and becomes a tool for understanding (and accepting) yourself. A lot of players can do tons of tricks, but aren’t up for that challenge and never even touch it.