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How do you get inspiration to make new throws? Do you get inspired by players or other yoyos, or even things that aren’t yoyos?
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I feel as if any throw has room to become even better, hence newer versions are born. So how do you determine that a throw is complete(production ready)?
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What is most important for you when designing a yoyo?
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yes to all of those things! I get inspired by industrial design and cars a lot.
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I usually make a prototype and go from there. Small tweaks are important, so it takes a lot of time.
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That the end user enjoys the product, from the purchasing experience, to unboxing it, to throwing it.
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