Heavy cream spin time


#1

I feel tha my heavy cream is not getting enough spin time, it has a Center Trac bearing in it, and a small ding, what ca i do to get more spin time out of it, i only get about a min and a half when i just let it sleep.


#2

I may not be an expert but that seems to be more than enough time to get through just about anything. But, since you want more time, here’s the typical advice:

Work on your throw. It’s the #1 method of improvement.

Clean your bearing properly and dry it properly. Running it lubed or dry afterwards is your choice.

Get a new bearing?

Dings typically don’t affect performance.


#3

basically…
you care about sleep time=noob
you asked about sleep time=noob
you think 1:30 mins is bad sleep time=noob
you have a crucial heavycream= not noob

so two things if you are a noob i will tell you that it is probblably not the yoyo thats the problem when i first started i traded away a 54 because it had crap sleep time now i know that it was just my throw sucked… so most likely work on your throw.

yoyo noobs are awesome i am still i guess a bit of a noob after a little over a year but all you need to do is practice

second thing is that if you are throwing it well check the bearing size because center tracks arent made for crucial yoyo’s so it is possible that its to big or small for the seat.


#4

I wouldn’t worry about spin time unless you’re having trouble getting through tricks. Just work on your throw, and center tracks come dry so cleaning won’t make a difference.


#5

There is no such thing as too much spin time.
You should get over a minute and a half when you just let the yoyo role off your hand.


#6

(giggle) Right. There is no such thing as too much spin time. That’s a true statement. On the other hand, how much do you need? Get on You Tube and watch as many routines from as many world champions as you can find. Count how many times the yoyo ever goes more than about 10 seconds before it’s re-thrown. I’m just sayin’…


#7

Interesting. I’m not going to say I’m gonna make you eat your words, but that’s got me really curious. So, I’d rather just satisfy my curiosity and see how true that statement may be. This will be very interesting.

Hiroyuki Suzuki 2005 Worlds performance break down:

First throw at around 10 seconds, back in hand at 19.
Back out at 19/20, but back in hand at 40 and immediately back out.
Back in hand at 49
Out at 50, back at 59
Right back out and then back in hand at 1:23
Back out at 1:24 and back up at 1:34
Back out at 1:34 and back im at 1:45
Back out at 1:45 and back in at around 1:50
Back out at 1:50 and back in hand at 2:08
Right back out at 2:09 and returned at 2:19
Out again at 2:19 and in hand at 2:29
Back out at 2:29 and back at 2:41
Out again at 2:41 and in at 2:53
Back out at 2:53 and back at 2:54 but back out again
So, right back out at 2:54 and back ion hand at 3:00
Back out at 3:01, finish at 3:09

While not 10 seconds, the average is below 15. Your 10-second theory to me is holding up very strongly.

So, how about Marcus Koh 2011 finals:
out at :10, back in hand at :48. I honestly wasn’t expecting something that long to start with! Wow!
Back out at :49, but back at :59 but appears a miss or a bad regeneration, snap start and he’s back on his way at 1:03
Something happens at 1:12, but not sure what, but it appears another bad return or a knot so we have a yoyo change.
1:16 back out and at 1:44 back in hand but with a yoyo change now again.
Back out at 1:50 and returned to hand at 2:04
Back out at 2:04 and returned at 2:12 with a hold
Back out at 2:13 and back in at 2:43
Out at 2:44 and back at 2:55
out and bind back at 2:57
Out for reals at 2:58 and some strange stuff happening but is done at 3:10

Again, your 10-second theory, while not exactly accurate, holds merit. This definitely qualifies as a workable starting point for sure.

So, I’m gonna side with you completely on this one including the 10 second time beween re-throws.

Granted, this was not a scientific or thorough enough check, but two different throwers, 6 years apart. We can see that certain things don’t change. Two impressive performances, two word class winning performances by two different champions in 1A of their winning 1A performances. If that’s good enough to win Worlds, then it should be good enough for the rest of us.

Heck, if I could do a 20-30 second combo, I thought I’d be happy. Looks like I’m going to aim for 12-20 seconds instead. Still seems fun. But, don’t forget the 1-throw/1 minute videos. That is something I’d like to be able to do.


(WildCat23) #8

About 15 seconds is all you need, really…


#9

I really don’t know what to say about this…


(WildCat23) #10

What I’m saying is that to get through combos you really only need 15 seconds.

However, if your going to get a new bearing I recommend one of fjh’s wing cuts.


#11

OK, I hadn’t had my coffee yet yesterday morning when I posted that. I pulled the 10 second thng out of my butt, based on having seen a ton of routines. I’m glad I wasn’t too far off. ::slight_smile:

Obviously, a combo that Suzuki does in 15 seconds is going to take a mere mortal over a minute to pull off while he is learning it. More spin is never a bad thing. If some one wants a better performancing bearing and has the money to throw at it, great. I’m just saying, I see too many beginners on too many forums that need to back away from the stopwatch, and throw the thing. How much more good is that bearing going to do you once you’ve really learned how to throw it?


#12

Once you said that, I just got really curious. My goal wasn’t to prove or disprove, but kind of see what the reality is. I just think it was interesting to see that in general, it wasn’t too far off. And, if you’re performing, 10-12 seconds is a lifetime. In theater or live sound, 3 seconds is an eternity.

For me, obviously a combo Suzuki does in 15 seconds is, well, nevermind. I probably won’t ever get to that. Dude throws tricks so fast he should be wearing a driver’s side airbag and a seat belt.

But I do mostly agree. I think noobs should be timing themselves once in a while to track progress, but it shouldn’t be such an obsession. I would time myself once every other day just to see how I was doing. Once I got past 1:30, I didn’t worry so much. I’m over 2 minutes now on average and I’m fine with that. But how practical is a forward throw sleeper and just letting it hang for that long? Unless I’m going to be in the “longest spin” contest, it doesn’t matter.

I might do similar things to other videos just for comparison purposes, but I’m willing to bet that the more I do it, the more we’ll see that the average time between throw and return is between 10 and 12 seconds. For all intents and purposes, I think a number of 10 seconds pulled out of nowhere was pretty accurate, and variations of 2 seconds is negligible.

Throw more, time less. If you can get your trick done and have enough spin to bind it back, then you’re good.


#13

Just ask any who’s dropped out of the house, or even their monitor for that long…

I read someone ask bassist Victor Wooten “What is the most important thing tip you could give someone that wants to make it in this business?” They though they would get some kind of practice tip or something. Wooten said “1 - Always show up early and 2 - always buy the soundman a beer…”


#14

I’m sorry but one of my sons have a few combos that are almost a minute long. No regen or rethrow.


#15

This soundman(me) doesn’t drink. But I will say that showing up late is gonna really anger me and it often guarantees other issues will crop up. I don’t guarantee problems, I just notice that when people show up later, there’s always problems.

I’d love to be able to do minute long combos. But I know I’ve got a ways to go. Perhaps by the time my skills get to the point where I can do a minute long combo, I’ll be throwing hard enough and straight enough to be able to do that. The only way I’ll get to either of those goals is to practice. A lot. And more. And then some.


#16

He has 5 of my S/C bearings…


#17

Even then, if your yoyo only spins for 15 seconds you won’t be doing any 15 secound combos.