Classic jungle tune, love it!
Junglist. Yes massive!
Classic jungle tune, love it!
Junglist. Yes massive!
Yeah true love from deep in my heart
Does CW/throw weight ratio play a part in control and timing with something like the 720? I have no issues with it or anything I’m just wondering for others, I got the first half of the tower trick down now on to the last half/other tower!
IMO is preference. I like heavier CW 13-15 gram
I feel ya I usually like my heavier bouncy ball cuz I’m more a fan of techy 5a, but the dice and all those others just look cooler lol
Yes and no at the same time. CW to yoyo weight ratio does change how tricks like this function; but you can just adjust by having a different string length or string segment proportions.
1/6th the weight of the yoyo is the modern “standard” people like Jake Elliot preach for modern competition oriented 5A. So anything in the 11g range will be very standard.
I like lighter counterweights. ~9g is my preference. Lighter is much nicer for tech imo, easier and faster cw manipulations at the cost of weird timing for dependent tricks. 1/7th the weight of the yoyo was a more standard ratio back when people did more techy 5A.
Interesting, I always thought heavier would be better for tech and control with those little swings and elements but I think you’re right, lighter would be easier for maneuvering. I’m gonna have to get a candy die or something lighter to try out now, cuz I think the standard Duncan die and rubber ball are all like 10-11g?
You don’t really want the counterweight to carry as much momentum for tech transitions because it makes it easier to overshoot and get extra wraps you don’t want.
Jonrob style cw twirls are constantly being driven by the hand holding the string formation. They’re not a single toss that you want a lot of momentum on. You want it to be easier to move the cw with less force, and for the movement to die faster when you want to stop the cw.
And yeah, the weight of counterweights didn’t actually change much lol. Yoyos just got lighter as the mindset of “1/6th is better for dependent tricks” came about. Just a convenient coincidence. Daigo Komiya is a pretty good tech 5A player and his signature candy dice is 8.5g.
Okay yep the extra wraps especially makes sense now lol, I was doing that a lot with the first part of the tower tutorial
I feel like my TH index will be wrapped in a a bandage all month. On the bright side I do think I am figuring out how to throw the yoyo better and avoid this moving forward
Now if only the rain would stop. I agree that one handed pinwheel seems like a good trick to get down early.
I also plan on trying out some astro/double dice this month and wanted to include this playlist from @MrYoyoThrower who has some good tutorials particularly exercises for getting used to manipulating two cws.
Thanks for the share! I need to break out my D’Oh’Nutz and relearn a bunch of those!
Here’s another good playlist of basic astro tutorials.
I just want to say I suck at catching the counterweight still and I looked in this like print Yoyo book that Steve brown wrote and he has double on trapeze to throw the cw around as the first 5a trick and that helped me isolate the catching of the cw during the 360-720. Needs practice but I made a lot of progress with that.
I think both the vids Mable and kray uploaded helped a lot and moving my hands closer is definitely helping …still trying to get the feel of pushing into both strings better and the tip about low force to the cw helped me a lot! I was definitely giving it way too much gas. Still working on both tuts at the same time because they’re both hard to me for different reasons but I think at this point I just need practice to help it feel comfortable.
Just wanted to let other know about the double on to throw the cw as another prestep to the 360s if catching is what others are also struggling w bc to me that’s been hard to get right like not grab the string and catch it good
Double on trapeze helped me learn the middle finger transition in bee sting much easier than just practicing half sting. You can really slow it down and process what’s happening as the CW/loops come around your finger rather than trying to learn it coming off a 360 or just a basic trapeze. Sorry super off topic but just thought I’d mention it works for that too when you get to it
@GTDropKnot I kept meaning to post my most used restarts in the thread you made. Here’s the one I use most next to snaps, riskier with 5A! Just chuck it with some spin!
Nice I’m definitely going to be trying that out!
Sick! I stomp start all my 5A babies. They’re gonna look like hell anyways haha
Wanted to get it cleaner but it started to rain again and I was super cold. I need more practice but the weather has been trash. I live above a tattoo shop and fear I will drop it and they will get startled and mess up someones tattoo/ just don’t want them to be annoyed because I drop it all the time. I also busted my ceiling fan and have aquariums and in general don’t think I can be a 5a in the house person…I like to toss up the mounts and try to catch them too much…like big suicides…When the weather is better I got a sweet park to play at near by.
The power for that comes from keeping the entire formation fairly taut while moving your NTH forward a bit.
Off topic again sorry, I only have one tat but if I lived near or on top of a tattoo parlor I’d probably be inked all over by now