The amount of „noise“ in the pattern is a key factor. Depending on the RPMs and the periodicity of the structures.
But that does not necessarily mean the more noise the greater the effect. It needs to be in the right range. It‘s also dependent on the lighting situation, if you use modulated light sources, this can change again.
This is a really interesting thread, and that’s exactly why I didn’t choose to go with that color of the shooting star.
I prefer solid colors more, but when I’m choosing between splashes, that’s always something I heavily keep in mind.
Very Interesting
This thread gives me ideas. Like could you make a phenakistiscope yoyo? Probably, i guess G2 already does with their swirls. But maybe you could animate something even more complex using the spinning.
Yeah, I wish I could have found a video of it in motion before buying. The colors I really wanted were sold out at the time Oh well. At least it looks cool sitting there and when I mess up a trick.
I’ve actually been surprised how few of those there are. I think the trouble is that yoyos don’t spin at a constant rpm, so it’s a lot of extra work in design for something you’ll only see for part of spin. That G2 swirl sure looks cool to me, though.
That’s so cool! I freehand doodled the quark design lol, wanted something vaguely spacey and different from standard profiles. Can’t believe it came close to one of his!