Alright so beginning in 4a yoyoing so I know from 1A that sometimes a somewhat bad bind creates these half knots where the yoyo comes back immediately responsive at first then after that it spins like normal.
So I assume this is something in 4a world my issue is how do 4a players know when to let their 4a yoyo go down to take out this half knot. Cause sometimes I hurt my fingers hands when i throw it quite hard but it had a kind of half knot in it already
Contrary to that when I think theres a half knot but theres none i just end up spinning and dropping the 4a yoyo onto the floor!
help is appreciated!