I tried a PS2 controller with Touhou once. Using the analog stick makes diagonal movement a lot easier, but timing movement and controlling distance was a lot harder, so it made small dodges impractical. The D-pad might work better, but I was too used to playing with a keyboard to want to switch. Actually, thinking about it now, playing on easy mode with the analog stick might be an interesting challenge. You could get away with more sweeping movements and use the extra direction control to try to weave through everything without any fine distance control.
I could see that Iâll have to see how it plays out.Maybe I could do both D-pad and analog. Well if I donât like it for Touhou Iâve got more plans for it so no real loss.
I found this site that lets you compare characters until it can put together a full sorted list of your favourites: http://tohosort.comoj.com/
You can choose which games to include characters from and whether to include non-game characters. I unchecked the PC-98 games and the Touhou 14 demo since I donât know those characters very well, as well as the âOtherâ category since Iâm not sure what that is (maybe stuff like Seihou?). Here are my results (I also didnât know Firefox can take full page screenshots without any add-ons now, which is useful to know).
Sorry for the low rating, Yamame!
artist: Taishi
My list is sort of a rough list but I feel since itâs all so new to me that it can easily change drastically.
I finally learned Ellyâs name. I had seen her a few times but never was able to get her name.
Artist: Shouen Kigashi
It seems yoyofoot likes the rabbits even more than I like the cats.
I think your preferences can definitely change a lot as time goes on, especially after you play new games or read new materials. I never had Yuyuko all that high, but then I loved her fight in PCB, and sheâs my second favourite to play in Scarlet Weather Rhapsody (after Marisa). I still donât know a lot of the characters that well, so my list is pretty rough too I think.
I donât remember much about Elly from the game, but she does have maybe the most famous song in Touhou (at least close to âU.N. Owen was Herâ): https://www.youtube.com/watch?v=VzEUeWnV73U
artist: yukizen
EDIT: It looks like the âOthersâ characters are side characters from the game manuals who never officially show up, like Youki and Myouren. Letâs see, checking the source code from the web page, it looks like Lily Black, Layla Prismriver, Youki Konpaku, and Myouren Hijiri are classified as âOthersâ. I thought Lily Black was the fan-name given to the black Lily White that shows up in Phantasmagoria of Flower View, so Iâd have thought sheâd be listed with that game if she was listed at all. I guess since sheâs considered an unofficial character, she got lumped with âOthersâ.
DOUBLE EDIT: Lily Black is also listed for PoFV, so I donât know why they put her under Others too. Anyway, her line is commented out of the code, so I guess thatâs why she doesnât show up on mine even though I had PoFV included. (Shanghai, Horai, and Keineâs full-moon form are also listed in the source but commented out.)
http://i4.minus.com/iGH7pB7oU8kFc.JPG
New colored pencils
That Reisen drawing is really cute.
Touhou 14 came out at Comiket this weekend. It looks like itâs thunderstorm-themed and has some interesting gimmicks that are new to the Touhou series. There are a few musician characters who look pretty cool.
(Spoilers in the following videos, obviously)
Normal mode:
Extra stage:
First off sorry for the pretty long delay I went on a trip and wanted to finish this papercraft before posting.
[Pictureâs are bit washed out =/ ]
So many papercrafts but still got more yoyos. xD
Iâve also decided that the controller with the D-pad just isnât my thing it puts to much strain on my thumb and I feel like my input is slower then using the keys. And the analogs would be to frustrating too learn. xD
Congrats on Flandre by the way.
Hopefully your trip went well. Itâs good to see you back. Nice work on the Marisa papercraft. The whole collection really looks great all together like that. It looks more complete with both main heroines done.
I donât care much for using a controller either. I did play through IN Easy with the analog stick, which was kind of fun, but a lot easier than I thought it would be. I guess I forgot how much Easy is toned down in IN.
Iâm glad to have Flandre done. It only took a few days of playing her after taking a break to play Subterranean Animism, but I donât think I could repeat it right now. It took a lot of things going right to barely beat her. I still have plenty of room to improve on her later cards, but I fail to get to them often enough to really practice them, and I played way better on the stage/early cards than what I can repeat, plus got lucky in a few places. Still, itâs done. SA Extra might be even more trouble though. Koishi looks pretty hard, and I havenât even managed to get through the stage to her yet.
artist: C7è (aka kieta), edited from original, not sure by whom
My trip went quite well I had tons of fun.
Yeah I think it feels more complete after I added her to the set. Iâm thinking my next papercraft will be Yuyuko but itâll be hard to get the white butterflies on the dress since I do colour them with coloured pencil.
Yeah Iâve taken a bit of a break on my journey to beat an extra, instead Iâm working on beating all the games. I can now check IN off my list.
I found this background quite amusing
Artist:terajin
Congrats on IN. I was also pretty amused when Eirin switched to that background. Kaguya also has a really nice background, although not nearly as amusing.
If you ever try to beat Suwako, Eirinâs Last Spell âHorai Elixirâ can help practice for Suwakoâs final spell. The second-to-last phase of âHorai Elixirâ that has the crossing pattern is really similar to Suwakoâs. It does take a while to get through the beginning of âHorai Elixirâ, but thanks to spell practice, itâs a lot faster and easier to get to than playing through Suwakoâs whole stage. I think Suwako would have taken me much longer to beat if I hadnât spent so much time learning to deal with that pattern when I was trying to capture âHorai Elixirâ.
artist: Rebecca
As Fall nears Iâve been playinâ Mountain of Faith I love the bomb system and the attack patterns quite a bit though I find it much more challenging then the others at least for me. =\
I also found these adorable papercraft today. Iâll definitely have to try my hand at making something similar.
Artist: Tohopunk
Mountain of Faith has a really nice autumn atmosphere. It makes me miss it since we donât really get much of a fall season around here. Those MoF/PoFV papercrafts are pretty cute, though the image isnât showing in your post. I think hotlinking straight from Danbooru is blocked, so youâd probably have to rehost the image to get it to show up properly.
I think a lot of the challenge in beating Mountain of Faith comes in mastering the bombing system. The dodging itself is pretty hard compared to some of the other games, but you donât actually have to dodge nearly as much because bombs are replenishable (I think I read somewhere that itâs possible to bomb every single boss attack in the game). One weird side effect of the bombing system is that I usually have a lot more trouble with Aya than Sanae. Sanae has attacks that are scary/hard enough that I get trapped a lot and just bomb my way out of them, whereas Aya has more stuff I think I can dodge and then get clipped by (that, and Aya has Illusionary Dominance and Momiji as a midboss). I remember Aya definitely took me way more tries to beat my first time through than Sanae.
If you can get used to bombing all the time, I think it is not that bad to get to the end of the game. You can definitely beat it without getting as good at the game as you have to with the others. The one major catch is Kanakoâs final spell, which is immune to bombs. I think itâs pretty much in a class by itself of all the final spell cards Iâve played (EoSD, PCB, IN, MoF, and SA), and itâs the one thing in the game you absolutely have to learn how to dodge. One weird thing is that Iâve heard her final spell is harder on Easy than Normal, and since I find the difficulty of the whole game heavily concentrated in that one card, that could conceivably make Easy mode itself harder than Normal for some people.
The one thing I donât like about MoF (and SA and I think UFO, but I havenât played that one) is the continue system. Resetting you to the beginning of the stage with 3 lives makes it really tough to beat later stages for the first time to unlock them for stage practice. It took me forever to beat Kanako with starting resources so that I could finally practice her spells (which makes learning her final one even more of a pain). I think itâs actually easier to 1cc MoF and SA than to beat them using continues, because itâs easier to get good enough at the early stages to stockpile lives into the final stage than it is to beat it from starting resources after you continue. In fact, Iâve only ever cleared SA without continues because of that.
http://i16.photobucket.com/albums/b37/adorhauer/MountainofFaithcrewpixiv16347313_zps1941daba.jpg
artist: Miyuki Ruria
It doesnât feel like Fall temperature wise yet but I can feel it. I used to live in Florida so Fallâs pretty new to me still, I quite like it but canât say Iâm near as much a fan of Winter.
I totally forgot to rehost it. Normally I remember but I must have forgot since I had so many tabs up at the time.
Yeah I think that thereâs quite a few times you can get a free bomb, but Iâm still having trouble getting a feel as to when to bomb and when I should just see how things play out.
I really forgot how helpful it is to know what spell cards are coming up. Even if I donât have the spell card down if I can get through the first layer or two it helps to maximize my time before bombing, which is really a life saver on the more long winded spell cards that Iâd otherwise be forced into bombing a second time.
I felt like stage four was a great deal more difficult then stage five, but that could be that stage five just had patterns that were easier for me to learn. I have to ask if âIllusionary Dominanceâ is collectible because with my dumb fire I wasnât getting anywhere close to collecting it before time runs out.
Canât say I like the continue system as much as I like the EotSD\PCB\IN way. I had quite the time unlocking even stage four with the continue system.
Artist:mogi_(mai6334)
I used to live in Missouri, so I got used to good autumns before moving away.
âIllusionary Dominanceâ is a survival card, so the only way to capture it (or get through it at all) is to time it out, like with Yuyukoâs âResurrection Butterflyâ or Eirinâs and Kaguyaâs Last Spells. You canât damage it at all. If you can time it out without bombing or dying, it will count it as a capture, though. Usually survival cards are an Extra stage thing, so Aya having one in stage four is pretty unusual.
It always takes a while to get used to switching to a new game, even if youâve played it before. Itâs definitely a good reminder of how important learning what is coming next is. Even things like knowing where enemies spawn in stages helps a lot. I definitely agree about knowing the spell cards. Knowing what you can do reliably and what you canât, and then learning what parts you can get through before needing to bomb is usually the most efficient way to use bombs.
Stage 4 in MoF is the first place I think the new continue system got problematic and gave me a lot of trouble unlocking a stage. Stage 5 in SA is even worse. Fortunately, I think ZUN switched back to the old continue system with Fairy Wars and everything since then.
http://i16.photobucket.com/albums/b37/adorhauer/MoFcosplaysasEoSDpixiv16688574_zpse2dc7a36.jpg
artist: 77gl