Hey Mark,
I programmed tones of POV-RAY and other ray casters in the past so if I can help with anything let me know. In the Moment I am looking into writing a pipeline from FreeCAD into MatterControl.
Hey Mark,
I would not recommend using POV-RAY for product visualization. Very old school and only make sense if you like coding a lot! But if you wish to do so I would say easiest to get some more blasted looking material would be some noise generator to ur albedo or specular channel or create some normal/bump maps.
Hey Mark,
I did not test the code since I have no pov install right now.
But that is an simple example to get some “micro structure/blast” going. You need to play around with the numbers to get the look u want.
Is there a different package I should be looking into for product visualization? One of the other formats I can export is LuxCoreRender, which looks more recent.
Hey Mark,
Yes all of them are better/newer/easier
LuxCore is physic based very good. Blender cycles is also a good choice since the community is huge and you find everything you need to download or people who can help you easily. Furthermore it has a node editor which makes your life way easier! Right and Appleseed also very high quality ray tracer.
It boils down to taste.
Quality wise I would say:
apple seed
LuxCore
cycles
But this is only important if you are really able to visualize so good that you are able to see smallest details (which I am definitely not). I tend to go to the product with the biggest community since you will find what you need and you can always improve if necessary. And cycles has extrem good results anyways.
Fixed the focal distance and added another copy of the yoyo object.
I still need to make the FreeCAD → Blender workflow smoother, but this is still very good. Thank you for all the help!
@MarkD here what I am working on right now for my 3D printer. Working title “cocoon”.
It is a counterweight which you can lock by rotating the inner part.
You can rotate the inner piece along the Y axis to lock it. In 3D printing you can print pieces in pieces which is unique to 3D printing. For example if you design joints of any kind you do not need to print them piece by piece. You simply print them already mounted. Hard to describe very interesting feature of printers. Will post a video of the locking Mechanismus when I am publish it in my 3D print thread.