# What Makes A Good Horizontal Yo-Yo?

**URL:** https://forums.yoyoexpert.com/t/what-makes-a-good-horizontal-yo-yo/50673
**Category:** Looking for Help/Recommendation
**Created:** [March 11, 2013, 8:49pm UTC](https://forums.yoyoexpert.com/t/what-makes-a-good-horizontal-yo-yo/50673 "2013-03-11T20:49:56Z")
**Posts on this page:** 7
**Page:** 1

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### Author: ![WaterFiredude](https://sea1.discourse-cdn.com/flex015/user_avatar/forums.yoyoexpert.com/waterfiredude/32/1067_2.png) [@WaterFiredude](https://forums.yoyoexpert.com/u/WaterFiredude)
#### Post date: [March 11, 2013, 8:49pm UTC](https://forums.yoyoexpert.com/t/what-makes-a-good-horizontal-yo-yo/50673/1 "2013-03-11T20:49:56Z")

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I was wondering this because it says that Yeah3 is exceptional at horizontal play, so does that mean I can not do the same tricks with say a Protostar or a Chief? I know it has something to do with the shape of the yoyo (double V shape), but I do not know why. Can someone explain this to me?

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### Author: ![Y0Y0SR2PR0](https://sea1.discourse-cdn.com/flex015/user_avatar/forums.yoyoexpert.com/y0y0sr2pr0/32/1137_2.png) [@Y0Y0SR2PR0](https://forums.yoyoexpert.com/u/Y0Y0SR2PR0)
#### Post date: [March 11, 2013, 8:52pm UTC](https://forums.yoyoexpert.com/t/what-makes-a-good-horizontal-yo-yo/50673/2 "2013-03-11T20:52:58Z")

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low walls,unresponsive,v or h shape,rim weight

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### Author: ![fjh123](https://sea1.discourse-cdn.com/flex015/user_avatar/forums.yoyoexpert.com/fjh123/32/325_2.png) [@fjh123](https://forums.yoyoexpert.com/u/fjh123)
#### Post date: [March 11, 2013, 11:31pm UTC](https://forums.yoyoexpert.com/t/what-makes-a-good-horizontal-yo-yo/50673/3 "2013-03-11T23:31:30Z")

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The person throwing it…

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### Author: ![fjh123](https://sea1.discourse-cdn.com/flex015/user_avatar/forums.yoyoexpert.com/fjh123/32/325_2.png) [@fjh123](https://forums.yoyoexpert.com/u/fjh123)
#### Post date: [March 11, 2013, 11:32pm UTC](https://forums.yoyoexpert.com/t/what-makes-a-good-horizontal-yo-yo/50673/4 "2013-03-11T23:32:26Z")

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The person throwing it…

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### Author: ![supbreh1234](https://sea1.discourse-cdn.com/flex015/user_avatar/forums.yoyoexpert.com/supbreh1234/32/1131_2.png) [@supbreh1234](https://forums.yoyoexpert.com/u/supbreh1234)
#### Post date: [March 11, 2013, 11:43pm UTC](https://forums.yoyoexpert.com/t/what-makes-a-good-horizontal-yo-yo/50673/5 "2013-03-11T23:43:12Z")

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> [@fjh123](#):
>
> The person throwing it…

And low walls and rim weight. Shape doesnt really matter.

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### Author: ![yuki\_onitsura](https://sea1.discourse-cdn.com/flex015/user_avatar/forums.yoyoexpert.com/yuki_onitsura/32/1162_2.png) [@yuki\_onitsura](https://forums.yoyoexpert.com/u/yuki_onitsura)
#### Post date: [March 11, 2013, 11:48pm UTC](https://forums.yoyoexpert.com/t/what-makes-a-good-horizontal-yo-yo/50673/6 "2013-03-11T23:48:04Z")

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Low walls are probably the most important aspect of the yoyo design as far as horizontal play goes.

Yuki

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### Author: ![Yonut](https://avatars.discourse-cdn.com/v4/letter/y/5f8ce5/32.png) [@Yonut](https://forums.yoyoexpert.com/u/Yonut)
#### Post date: [March 12, 2013, 2:23am UTC](https://forums.yoyoexpert.com/t/what-makes-a-good-horizontal-yo-yo/50673/7 "2013-03-12T02:23:49Z")

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> [@yuki\_onitsura](#):
>
> Low walls are probably the most important aspect of the yoyo design as far as horizontal play goes.
> 
> Yuki

Yeah. While V shapes and rim weight help, you won’t get much horizontal done on a high walled throw.

Another unmentioned aspect is a degree of speed, because you don’t want to stop mid horizontal. You also want a throw that can start moving quickly with little hand movement in case the yoyo stops moving.

A yoyo that can keeps its axis well is great too if you have trouble keeping the yoyo from going upright.

The thrower is still the key, though. I saw a video where Jensen busted out some mean horizontal on a Canvas. If you want a new yoyo for a new yoyo, get it, if you want it for horizontal, pass. The Code 2 is fine for horizontal.
