# BST Yo-Yo Damage & How You Set A Price

**URL:** <https://forums.yoyoexpert.com/t/bst-yo-yo-damage-how-you-set-a-price/55743>\
**Category:** General Yo-Yo\
**Created:** [June 28, 2013, 3:29pm UTC](https://forums.yoyoexpert.com/t/bst-yo-yo-damage-how-you-set-a-price/55743 "2013-06-28T15:29:48Z")\
**Posts on this page:** 1\
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**Author:** ![Totalartist](https://sea1.discourse-cdn.com/flex015/user_avatar/forums.yoyoexpert.com/totalartist/32/1054_2.png) [@Totalartist](https://forums.yoyoexpert.com/u/Totalartist)\
**Post date:** [June 28, 2013, 3:29pm UTC](https://forums.yoyoexpert.com/t/bst-yo-yo-damage-how-you-set-a-price/55743/1 "2013-06-28T15:29:48Z")

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Okay, I noticed some differences, in prices set for yo-yos, that have a certain amount of cosmetic damage. Some of you believe cosmetic damage devalues a yo-yo to a greater extent than others. I am curious what process you guys use to determine what you think a throw is worth, after assessing the damage. For some of you, maybe there is no process, and you just look at the yo-yo, and a price pops into your head. But some of you must have a process for determining your asking prices.

I tend to use this one:

Retail - a percentage (based on damage) +/- credit for rarity (or not)

For example, for me, a ding automatically means the throw should be 40% off retail. I call that a beater.

For example, a $100 yo-yo with damage would look like this:

Factory ano flaw, may set price at full value = $100  
A scratch, does not break ano,15% off = $85  
A scratch, does break ano, 30% off = $70  
Several scratches, 40% off = $60

A flat spot or nick 30% off = $70  
A few or more flat spots or nicks 40% off = $60

1 ding, 40% off =$60  
Several dings at least 50% off = $50

Any combination of damage = at least 50% off  
For example, a scratch and a ding drops it to at least $50

As you can see, I hate buying damaged yo-yos, and will not pay much, if I know it is flawed. Does anyone else use a formula, or do you just wing it? I don’t literally use a written guide, but tried to write out my thought process for the first time just for this post. By the way, I think I set prices typically on the low side or “priced to sell.” I hate damage and tend to overstate it in my BST for that reason.

Any thoughts?

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